Skills
LANGUAGES
C++ · C · C# · Python · JavaScript · HTML5 · CSS · GLSL
ENGINES / FRAMEWORKS
Unreal Engine 4/5 · Unity · Godot · Inform7 · OpenGL · WebGL
TOOLS
Blender · Maya · Fusion 360 · Substance Painter · Substance Designer · Photoshop · Git · GitHub · Perforce · Figma · Jira · Trello
FIELDS
Real-Time Rendering · Technical Art · Shaders · Tools Programming · Game UI · VR/AR
Macchiato
Hi, I’m Nan, a technical artist and creative developer with a background in computer engineering. I focus on real-time graphics, gameplay systems, and interactive tools using Unreal Engine and Unity.
I’ve worked on VR educational games, indie projects, and UI systems, combining both programming and art to bring ideas to life. I enjoy solving technical challenges, collaborating with different teams, and creating user-friendly experiences.
Right now, I’m looking for full-time opportunities where I can keep growing as a technical artist and contribute to meaningful interactive work. Feel free to reach out.
Cat, Female, DOB: 3/2/2024
My lovely furry buddy. Joined the family in Aug 2024. Big foodie. Super curious about the world. Always tells me to sleep when I’m up too late. Basically my tiny fluffy butler. Thank you, Macchiato